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    Best Richard Talent Tree Builds And Pairs-02

    Richard Talent Tree Builds And Pairs


      Richard is one of the strongest commanders in Rise of Kingdoms. With the right talent tree build and pairing, he will be unstoppable. Richard will provide a good amount of healing, damage reduction, and infantry stats. Overall great commander to have.

    新闻17-01.png

    Richard Pairings

    新闻18-01.pngCharles Martel

      One of the best duos for infantry in Rise of Kingdoms right now. I would recommend that you keep Richard as primary commander because you want to use Charles Martel as primary for defending buildings and the city and Richard damage debuff is faster than Richard shield. The best is to keep Richard’s talents on infantry build and Charles Martel On Garrison. On open field fighting if people know how to play they will not focus you. If you get swarmed by 5 or more troops you will do more damage because of counter-attack if the enemy is not so much stronger than you. And one more tip is never run with a full infantry march because you can not escape and you will lose so many troops for nothing. While you run you do not generate rage. 1vs1 fighting is not worth it, you want your Richard to get swarmed for counterattack damage.

    新闻18-02.pngSun Tzu

      This one is the best AOE duo for infantry because you can hit 5 targets at the same time now and with Richard heals you will have troop count high all the time so you will make more damage. Richard counterattack will help so this is the best combo if you want to tank and make a good amount of damage. So do not be scared of going in group fights with this combo. It’s a great combo for Ark of Osiris because you will have group fights all the time.

    新闻18-03.pngEulji

      From testing Richard with Eulji I can tell you that Sun Tzu will perform better than in every situation. But if you don’t have Sun Tzu max, go with Eulji.

    新闻18-04.pngConstantine

      This is a tank and support pair. You will use Constantine as the primary commander because of the skill talent tree and Richard as the secondary commander. This is a super tanky duo and you will support troops on the field all the time. Overall great pair.

    新闻18-05.pngAlexander the Great

      I have no words for this duo. Strongest field duo in Rise of Kingdoms. Insane counterattack, heal and damage from Alex. If you are F2p it’s hard to get this duo but if you are p2w you must have it, it’s so strong. And the bonus is that you will help your teammates with a shield from Alex


    Order of skill investment

      When you unlock Richard you have to invest all in his first skill. When you are done you will max his secondary skill. These 2 skills are the best for him. Now you stop here if you want to save your legendary commander sculptures or you can go and invest in other skills.


      Third skill is also great so go for it after you maxed 2 first skills. When it comes to the fourth skill it is not that great but you will have to max it if you are planning to unlock expertise from Richard.


    Richard Skills

    新闻18-06.pngSoul of the Crusaders

    Rage Requirement: 1000

    Active Skill:Heals some of the slightly wounded units (Healing Factor x) in Richard’s army. Adds a debuff to a maximum of 5 targets in a fan-shaped area. (Debuff effect reduces damage dealt by x% and march speed by x% for 2 seconds.)

    Upgrade Preview:

    Direct Damage Factor: 600 / 800 / 1000 / 1200 / 1400

    Damage Reduction: 10% / 15% / 20% / 25% / 30%

    March Speed Reduction: 5% / 7% / 9% / 12% / 15%


      This skill is one of the best in Rise Of Kingdoms. First, it will deal nice damage to a single target. Also Can apply a debuff to 5 targets and that is a lot of targets that are getting debuffs. That is why Richard is great against swarms. It is damage reduction which is great. So all damage like nukes and normal attacks will be reduced by 30%. We know that Richard is using infantry troops so a 15% march speed reduction will help him against an enemy that is trying to escape


    新闻18-07.pngChivalry

    Passive Skill:Increases the attack of infantry units by x% and defense of infantry units by x%.

    Upgrade Preview:

    Infantry Attack Bonus: 5% / 7% / 9% / 12% / 15%

    Infantry Defense Bonus: 5% / 7% / 9% / 12% / 15%


      One more skill that will reduce damage taken by 15% which is great for a field battle. Also, this passive skill will add a 10% counter attack bonus which is great when you are getting attacked by more enemies. Basically anti swarm skill.


    新闻18-08.pngThe Lionheart

    Passive Skill:Increases the attack of infantry units by x% and defense of infantry units by x%.

    Upgrade Preview:

    Infantry Attack Bonus: 5% / 7% / 9% / 12% / 15%

    Infantry Defense Bonus: 5% / 7% / 9% / 12% / 15%


      The third skill is for infantry units and it is great. it will provide you a lot of stats. In total, you will get 30% bonus stats which is huge on new kingdoms where your technology is low.


    新闻18-09.pngBattle-Hardened

    Passive Skill:Increases healing effects received by troops by x% and reduce watchtower damage taken by troops by x%.

    Upgrade Preview:

    Healing Effect Enhancement: 10% / 15% / 20% / 25% / 30%

    Damage Taken From Watchtowers Reduced By: 10% / 15% / 20% / 25% / 30%


      This skill is ok but not that great so there is not much to talk about it.


    新闻18-10.pngExpertise Tyrannical Lion

    New Passive Skill:Reduces all damage taken by 5% and increases damage dealt to cavalry units by infantry units by 2%. In addition, every 10 seconds, decreases target march speed by 50% for 5 seconds.


      This skill is ok for new kingdoms but later it will not give you much. Richard is special only because of his first 2 skills. 


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    Mar-21-2021

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